Target Game - ScratchJr

In this project, you will create a game where players test their timing by shooting arrows at moving targets using ScratchJr.
Format

Self-Paced
Course

Level

Beginner

Instructional Time

1 hour
3 minutes

Price

$5.99

About the course

The targets in the game appear in different colors and move at varying speeds across the stage. Players control a launcher and arrow, trying to hit each target before it moves. Every successful hit moves a score arrow along a tracker, and when six targets are hit, the player wins. If the timer runs out before six targets are hit, the game ends. The game features a start screen, a You Win screen with animated characters, and a Game Over screen with a sad cat, making it engaging and fun while teaching basic programming concepts like loops and events.

ScratchJr is designed to allow young children (ages 5-7) to learn to code.  Students work on a tablet, and nearly everything is done with drag-and-drop.  There's almost no typing at all!  However, students develop real problem solving skills by figuring out and constructing the correct sequence of instructions needed to perform a specific task.

Course Lessons

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